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-rw-r--r--src/core/allocator.c87
-rw-r--r--src/core/allocator.h69
-rw-r--r--src/core/arena_allocator.c98
-rw-r--r--src/core/arena_allocator.h33
-rw-r--r--src/core/page_allocator.c91
-rw-r--r--src/core/page_allocator.h11
-rw-r--r--src/core/std_allocator.c37
-rw-r--r--src/core/std_allocator.h11
8 files changed, 437 insertions, 0 deletions
diff --git a/src/core/allocator.c b/src/core/allocator.c
new file mode 100644
index 0000000..5444b39
--- /dev/null
+++ b/src/core/allocator.c
@@ -0,0 +1,87 @@
+#include "allocator.h"
+
+#include <assert.h>
+#include <stdint.h>
+#include <string.h>
+#include <stddef.h>
+
+#define DEFAULT_ALIGNMENT ((size_t)_Alignof(max_align_t))
+
+void *sand_allocate_aligned(SandAllocator *a, size_t size, size_t alignment) {
+ assert(a != NULL);
+ assert(size > 0);
+ assert(alignment > 0);
+ void *ptr = a->allocate(size, alignment, a->user_data);
+ assert(ptr == NULL || sand_pointer_is_aligned(ptr, alignment));
+ return ptr;
+}
+
+void *sand_allocate(SandAllocator *a, size_t size) {
+ return sand_allocate_aligned(a, size, DEFAULT_ALIGNMENT);
+}
+
+void *sand_reallocate_aligned(SandAllocator *a, void *old_ptr, size_t old_size, size_t new_size, size_t alignment) {
+ assert(a != NULL);
+ assert(old_ptr != NULL);
+ assert(old_size > 0);
+ assert(new_size > 0);
+ assert(alignment > 0);
+
+ if (a->reallocate != NULL) {
+ void *new_ptr = a->reallocate(old_ptr, old_size, new_size, alignment, a->user_data);
+ assert(sand_pointer_is_aligned(new_ptr, alignment));
+ return new_ptr;
+ } else {
+ void *new_ptr = a->allocate(new_size, alignment, a->user_data);
+ if (new_ptr == NULL) {
+ return NULL; // Note that we HAVEN'T freed `old_ptr`!
+ }
+ assert(sand_pointer_is_aligned(new_ptr, alignment));
+ memmove(new_ptr, old_ptr, old_size); // Can't know if they overlap.
+ a->deallocate(old_ptr, old_size, a->user_data);
+ return new_ptr;
+ }
+}
+
+void *sand_reallocate(SandAllocator *a, void *old_ptr, size_t old_size, size_t new_size) {
+ return sand_reallocate_aligned(a, old_ptr, old_size, new_size, DEFAULT_ALIGNMENT);
+}
+
+void sand_deallocate(SandAllocator *a, void *old_ptr, size_t old_size) {
+ assert(a != NULL);
+ assert(old_ptr != NULL);
+ assert(old_size > 0);
+
+ if (old_ptr == NULL) {
+ return;
+ }
+ a->deallocate(old_ptr, old_size, a->user_data);
+}
+
+bool sand_is_valid_alignment(size_t alignment) {
+ // Only powers of two are allowed as alignments for simplicity.
+ return alignment % 2 == 0;
+}
+
+void *sand_align_pointer_forward(void *ptr, size_t alignment) {
+ intptr_t p = (intptr_t)ptr;
+ intptr_t a = alignment;
+ intptr_t ap = ((p + a - 1) & ~(a - 1));
+ void *result = (void *)ap;
+ assert(sand_pointer_is_aligned(result, alignment));
+ return result;
+}
+
+size_t sand_align_size_forward(size_t n, size_t alignment) {
+ size_t result = ((n + alignment - 1) & ~(alignment - 1));
+ assert(sand_size_is_aligned(result, alignment));
+ return result;
+}
+
+bool sand_pointer_is_aligned(void *pointer, size_t alignment) {
+ return ((uintptr_t)pointer & (alignment - 1)) == 0;
+}
+
+bool sand_size_is_aligned(size_t n, size_t alignment) {
+ return (n & (alignment - 1)) == 0;
+}
diff --git a/src/core/allocator.h b/src/core/allocator.h
new file mode 100644
index 0000000..e67a08b
--- /dev/null
+++ b/src/core/allocator.h
@@ -0,0 +1,69 @@
+#ifndef SAND_ALLOCATOR_H
+#define SAND_ALLOCATOR_H
+
+// This module defines a generic allocator interface. All allocations in this
+// family of programs happen through this allocation interface.
+//
+// As references to `SandAllocator`s are passed all around the program, the
+// convention adopted here is to allow single-variable (mainly `a`) names for
+// these.
+
+#include <stddef.h>
+#include <stdbool.h>
+
+typedef struct {
+ // Shall return a new piece of writable and readable memory of size `size` and with alignment `alignment`.
+ // This function may return `NULL` to indicate out-of-memory.
+ // Caller promises to call `deallocate` or `reallocate` on the returned pointer.
+ void *(* allocate)(size_t size, size_t alignment, void *user_data);
+
+ // Shall the allocation made at `old_ptr`.
+ // Unlike with `realloc(3)`, `old_ptr` is not nullable.
+ // This operation is assumed to be infallible, as there is no reasonable way to recover.
+ // FIXME: This should take alignment as well.
+ void (* deallocate)(void *old_ptr, size_t old_size, void *user_data);
+
+ // Resize the allocation at `old_ptr` from `old_size` to `new_size`.
+ // `alignment` is guaranteed to be the same as passed to the original call to `allocate`.
+ // `old_ptr` and `old_size` are guaranteed to be from the last successful invocation of `allocate` or `reallocate`.
+ // This function may return `NULL` to indicate out-of-memory, however `old_ptr` should still remain valid in that case.
+ // The struct member itself may be `NULL`, in which case a default implementation is used.
+ void *(* reallocate)(void *old_ptr, size_t old_size, size_t new_size, size_t alignment, void *user_data);
+
+ // Custom data which is passed to every function in the interface. The
+ // allocator can use this for extra metadata it needs to keep.
+ void *user_data;
+} SandAllocator;
+
+
+// Allocates a chunk of memory with the given size and alignment.
+// Returns `NULL` on failure.
+// Caller assumes ownership of returned pointer, must free with `sand_deallocate`.
+void *sand_allocate_aligned(SandAllocator *, size_t size, size_t alignment);
+
+// Same as `sand_allocate_aligned` but with default alignment.
+void *sand_allocate(SandAllocator *, size_t size);
+
+// Resize the allocation at `old_ptr` from `old_size` to `new_size`.
+// `alignment` is guaranteed to be the same as passed to the original call to `allocate`.
+// Returns a new pointer or `NULL` if reallocation fails.
+// If `NULL` is returned, `old_ptr` remains valid.
+// Caller assumes ownership of returned pointer (or retains ownership of old pointer).
+void *sand_reallocate_aligned(SandAllocator *, void *old_ptr, size_t old_size, size_t new_size, size_t alignment);
+
+// Same as `sand_reallocate_aligned` but with default alignment.
+void *sand_reallocate(SandAllocator *, void *old_ptr, size_t old_size, size_t new_size);
+
+// Frees `old_ptr`.
+// `old_ptr` is nullable, in which case `old_size` is ignored.
+// `old_size` must match the size passed to last call to `sand_allocate` or `sand_reallocate`.
+void sand_deallocate(SandAllocator *, void *old_ptr, size_t old_size);
+
+// The following are only intended to be used by allocator implementations.
+bool sand_is_valid_alignment(size_t alignment);
+bool sand_pointer_is_aligned(void *pointer, size_t alignment);
+void *sand_align_pointer_forward(void *ptr, size_t alignment);
+bool sand_size_is_aligned(size_t n, size_t alignment);
+size_t sand_align_size_forward(size_t n, size_t alignment);
+
+#endif
diff --git a/src/core/arena_allocator.c b/src/core/arena_allocator.c
new file mode 100644
index 0000000..cbde038
--- /dev/null
+++ b/src/core/arena_allocator.c
@@ -0,0 +1,98 @@
+#include "arena_allocator.h"
+
+#include <assert.h>
+#include <stddef.h>
+#include <stdbool.h>
+
+SandArena sand_create_arena(SandAllocator *a) {
+ return (SandArena) {
+ .parent = a,
+ .current_region = NULL,
+ };
+}
+
+#define MAX(a, b) ({ \
+ __auto_type _a = (a);\
+ __auto_type _b = (b);\
+ _a > _b ? _a : _b;\
+ })
+
+#define REGION_DEFUALT_SIZE ((size_t)2048)
+
+static SandRegion *allocate_new_region(SandAllocator *a, size_t size, size_t alignment) {
+ size_t padded_size = size + (alignment - 1);
+ size_t capacity = MAX(padded_size, REGION_DEFUALT_SIZE) ;
+ size_t region_size = offsetof(SandRegion, data) + capacity;
+ SandRegion *result = sand_allocate_aligned(a, region_size, _Alignof(SandRegion));
+ if (result == NULL) {
+ return NULL;
+ }
+ result->capacity = capacity;
+ result->used = 0;
+ return result;
+}
+
+static void *allocate(size_t size, size_t alignment, void *user_data) {
+ SandArena *arena = user_data;
+
+ // This is the first allocation made within the arena. Let's allocate the initial region.
+ if (arena->current_region == NULL) {
+ SandRegion *first_region = allocate_new_region(arena->parent, size, alignment);
+ if (first_region == NULL) {
+ return NULL;
+ }
+ first_region->prev = NULL;
+ arena->current_region = first_region;
+ }
+
+ SandRegion *iter = arena->current_region;
+ while (true) { // Loop looking for a region.
+ void *aligned_ptr = sand_align_pointer_forward(iter->data + iter->used, alignment);
+ void *end_ptr = iter->data + iter->capacity;
+ if (aligned_ptr + size > end_ptr) { // This pointer region doesn't have room; allocate a new one and try again.
+ SandRegion *new_region = allocate_new_region(arena->parent, size, alignment);
+ if (new_region == NULL) {
+ return NULL;
+ }
+
+ new_region->prev = arena->current_region;
+ arena->current_region = iter;
+
+ iter = new_region; // Next time is guaranteed to succeed.
+ continue;
+ } else { // Yay, we found a spot!
+ iter->used += aligned_ptr - (void *)iter->data;
+ return aligned_ptr;
+ }
+ }
+
+ assert(false); // unreachable
+}
+
+static void deallocate(void *old_ptr, size_t old_size, void *user_data) {
+ (void)old_ptr;
+ (void)old_size;
+ (void)user_data;
+ return; // No-op, as all allocations are freed when the arena is freed.
+}
+
+// Returns a `SandAllocator` which is valid as long as the arena is.
+// The arena must not be moved afterwards, as the allocator retains a pointer to the arena.
+SandAllocator sand_get_allocator_for_arena(SandArena *arena) {
+ return (SandAllocator) {
+ .allocate = allocate,
+ .reallocate = NULL, // TODO: Special case for if it is the last allocation of the current region.
+ .deallocate = deallocate,
+ .user_data = arena,
+ };
+}
+
+void sand_destroy_arena(SandArena *arena) {
+ SandRegion *iter = arena->current_region;
+ while (iter != NULL) {
+ SandRegion *next = iter->prev;
+ size_t region_size = offsetof(SandRegion, data) + iter->capacity;
+ sand_deallocate(arena->parent, iter, region_size);
+ iter = next;
+ }
+}
diff --git a/src/core/arena_allocator.h b/src/core/arena_allocator.h
new file mode 100644
index 0000000..5fba78a
--- /dev/null
+++ b/src/core/arena_allocator.h
@@ -0,0 +1,33 @@
+#ifndef SAND_ARENA_ALLOCATOR_H
+#define SAND_ARENA_ALLOCATOR_H
+
+// This module defines an arena allocator which implements `SandAllocator`. It
+// is useful if one needs to allocate a lot of objects with the same lifetime
+// very quickly. When the arena is destroyed, all objects allocated within are
+// freed.
+
+#include "allocator.h"
+
+// This should only be used internally by an arena allocator.
+// It is only public because of C's stone-age """modules""".
+typedef struct _SandRegion {
+ struct _SandRegion *prev;
+ size_t capacity;
+ size_t used;
+ unsigned char data[];
+} SandRegion;
+
+typedef struct {
+ SandAllocator *parent;
+ SandRegion *current_region;
+} SandArena;
+
+SandArena sand_create_arena(SandAllocator *parent);
+
+// Returns a `SandAllocator` which is valid as long as the arena is.
+// The arena must not be moved afterwards, as the allocator retains a pointer to the arena.
+SandAllocator sand_get_allocator_for_arena(SandArena *);
+
+void sand_destroy_arena(SandArena *);
+
+#endif
diff --git a/src/core/page_allocator.c b/src/core/page_allocator.c
new file mode 100644
index 0000000..a20aa76
--- /dev/null
+++ b/src/core/page_allocator.c
@@ -0,0 +1,91 @@
+#include "page_allocator.h"
+
+#include <assert.h>
+#include <stdint.h>
+#include <unistd.h>
+#include <sys/mman.h>
+
+#define MIN(a, b) \
+ ({ \
+ __auto_type _a = (a); \
+ __auto_type _b = (b); \
+ _a > _b ? _a : _b; \
+ })
+
+static void *allocate(size_t size, size_t alignment, void *user_data) {
+ (void)user_data;
+
+ long _page_size = sysconf(_SC_PAGESIZE);
+ if (_page_size < 0) {
+ return NULL;
+ }
+ assert(_page_size > 512); // Sanity check
+ size_t page_size = _page_size;
+
+ // First of all, the actual allocation size needs to be a multiple of the page size.
+ if (size >= SIZE_MAX - page_size) {
+ return NULL; // Nice overflow, idiot.
+ }
+ size_t aligned_size = sand_align_size_forward(size, page_size);
+
+ // Furthermore, page alignment may not be enough, i.e. the required
+ // alignment is larger than the page size. So we compute how much extra
+ // memory (overallocation) is required. That gives us the size of the final allocation.
+ size_t max_drop_size = alignment - MIN(alignment, page_size);
+ size_t raw_size = (max_drop_size <= aligned_size - page_size)
+ ? aligned_size
+ : sand_align_size_forward(aligned_size + max_drop_size, page_size);
+
+ void *raw_ptr = mmap(/* hint = */ NULL,
+ /* length = */ raw_size,
+ /* protection = */ PROT_READ | PROT_WRITE,
+ /* flags = */ MAP_PRIVATE | MAP_ANONYMOUS,
+ /* fd = */ -1,
+ /* offset = */ 0);
+ if (raw_ptr == MAP_FAILED) {
+ return NULL;
+ }
+
+ // At this point we have our properly aligned pointer, which is
+ // guaranteed to point to a region of at least `size`. Now we just have
+ // to clean up after ourselves... The superflous bytes could be at the
+ // beginning or the end or both.
+ void *aligned_ptr = sand_align_pointer_forward(raw_ptr, alignment);
+
+ assert(aligned_ptr >= raw_ptr);
+ size_t drop_size = aligned_ptr - raw_ptr;
+ if (drop_size > 0) {
+ munmap(raw_ptr, drop_size);
+ }
+
+ size_t remaining_size = raw_size - drop_size;
+ if (remaining_size > aligned_size) {
+ munmap(aligned_ptr + aligned_size, remaining_size - aligned_size);
+ }
+
+ return aligned_ptr;
+}
+
+static void deallocate(void *old_ptr, size_t old_size, void *user_data) {
+ (void)user_data;
+
+ // The actual allocation will be roughly a multiple of the page size
+ // (disregarding the cleanup at the end of `allocate`). This calculation
+ // matches that of the start of `allocate`.
+ long page_size = sysconf(_SC_PAGESIZE);
+ assert(old_size < SIZE_MAX - page_size);
+ size_t aligned_size = sand_align_size_forward(old_size, page_size);
+
+ // This _should_ unmap the correct pages.
+ munmap(old_ptr, aligned_size);
+}
+static SandAllocator vtable = {
+ .allocate = allocate,
+ .deallocate = deallocate,
+ .reallocate = NULL, // TODO
+ .user_data = NULL,
+};
+
+SandAllocator *sand_get_page_allocator() {
+ return &vtable;
+}
diff --git a/src/core/page_allocator.h b/src/core/page_allocator.h
new file mode 100644
index 0000000..506cd8f
--- /dev/null
+++ b/src/core/page_allocator.h
@@ -0,0 +1,11 @@
+#ifndef SAND_PAGE_ALLOCATOR_H
+#define SAND_PAGE_ALLOCATOR_H
+
+// This module defines an allocator (i.e. an implementation of `SandAllocator`)
+// which allocates virtual memory pages.
+
+#include "allocator.h"
+
+SandAllocator *sand_get_page_allocator();
+
+#endif
diff --git a/src/core/std_allocator.c b/src/core/std_allocator.c
new file mode 100644
index 0000000..ecfa806
--- /dev/null
+++ b/src/core/std_allocator.c
@@ -0,0 +1,37 @@
+#include "std_allocator.h"
+
+#include <stdlib.h>
+
+static void *allocate(size_t size, size_t alignment, void *user_data) {
+ (void)user_data;
+
+ // `aligned_alloc(3)` requires that the requested size be a multiple of the requested alignment.
+ // this is safe to do, because we ignore `old_size` everywhere else.
+ size_t actual_size = (size + alignment - 1) & ~(alignment - 1);
+
+ return aligned_alloc(alignment, actual_size);
+}
+
+static void deallocate(void *old_ptr, size_t old_size, void *user_data) {
+ (void)old_size;
+ (void)user_data;
+ free(old_ptr);
+}
+
+static void *reallocate(void *old_ptr, size_t old_size, size_t new_size, size_t alignment, void *user_data) {
+ (void)old_size;
+ (void)alignment;
+ (void)user_data;
+
+ // fixme: does `realloc(3)` preserve alignment?
+ return realloc(old_ptr, new_size);
+}
+
+SandAllocator sand_new_std_allocator() {
+ return (SandAllocator) {
+ .allocate = allocate,
+ .deallocate = deallocate,
+ .reallocate = reallocate,
+ .user_data = NULL,
+ };
+}
diff --git a/src/core/std_allocator.h b/src/core/std_allocator.h
new file mode 100644
index 0000000..6170272
--- /dev/null
+++ b/src/core/std_allocator.h
@@ -0,0 +1,11 @@
+#ifndef SAND_STD_ALLOCATOR_H
+#define SAND_STD_ALLOCATOR_H
+
+// This module defines an allocator (i.e. an implementation of `SandAllocator`)
+// which simply passes allocations to libc's sallocator.
+
+#include "allocator.h"
+
+SandAllocator sand_new_std_allocator();
+
+#endif